I'm still here in Iowa and it was a rougher day at the hospital than most. Because of this, I was able to only get half of what I wanted to get done today. I have consolidated my resources and have produced a Bibliography of the articles and books that will most likely be included into my paper and research poster. I will post this now and hopefully will have time to work on an outline, which will help be organize a thorough abstract.
Bergstein, Brian and Matt Slagle. "As Currency of Online Games Gets Real, Cheating Can Turn into Fraud." HeraldTribune.com (October 2, 2007),
Buchanan, Elizabeth A. and Charles Ess. "Introduction: The Ethics of E-Games." International Review of Informational Ethics Vol. 4. (2005): 2-6.
Consalvo, Mia. "Cheating Can Be Good For You: Educational Games and Multiple Play Styles." On the Horizon 13, no. 2 (2005): 95-100.
---. "Rule Sets, Cheating, and Magic Circle: Studying Games and Ethics." International Review of Informational Ethics Vol. 4. (2005): 7-12.
---. Cheating: Gaining Advantage in Videogames. Cambridge, MA: MIT Press, 2007.
Huizinga, Johan. Homo Ludens: A Study of the Play Element in Culture. Boston, MA: Beacon Press, 1950.
Kimppa, K. K. and A. K. Bissett. "The Ethical Significance of Cheating in Online Computer Games." International Review of Informational Ethics Vol. 4. (2005): 31-38.
Langlois, Brian. "Gamer Ethics: What's Cheating and What's Fair Game?” March 19, 2008. (accessed May 29, 2009)
McKay,Quinn. The Bottom Line on Integrity: 12 Principles for Higher Returns. Layton, UT: Gibbs Smith, 2004.
Reynolds, Ren. "Playing a 'Good' Game: A Philosophical Approach to Understanding the Morality of GamesInternation Game Development Association (2002), http://www.igda.org/articles/rreynolds_ethics.php. (accessed May 25, 2009).
Salen, Katie and Eric Zimmerman. Rules of Play: Game Design Fundamentals. Cambridge, MA: MIT Press, 2004.
Sicart, Miguel. "Game, Player, Ethics: A Virtue Ethics Approach to Computer Games." International Review of Informational Ethics Vol. 4. (2005): 13-18.
Taylor, Laurie N. “Gaming Ethics, Rules, Etiquette, and Learning.” In Handbook of Research on Effective Electronic Gaming in Education, by Richard E. Ferdig, 1057–65. Idea Group Inc, 2008.
Walz, James T., Orlando V. Griego, and George S. Babbes. "Does Gaming Lead to Cheating? A Model of Gaming to Cheating." Journal of College and Character Vol. 8, no. 2 (2007): 1-13.
Warner, Dorothy E. and Mike Raiter. "Social Context in Massively-Multiplayer Online Games (MMOGs): Ethical Questions in Shared Space." International Review of Informational Ethics Vol. 4. (2005): 46-52.
Wolf, Mark J. P.“Morals, Ethics, and Video Games.” The Video Game Explosion: A History from PONG to Playstation, and Beyond, 283–91. Westport, CT: Greenwood Press, 2008.
Woods, Stewart. (2007). “Playing With An Other: Ethics in the Magic Circle.” Cybertext Database. (accessed May 23, 2009)